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RealPlayer for MID & Intel/Linux FAQ
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RealPlayer for MID & Intel/Linux FAQ

  1. What is RealNetworks announcing?
  2. What is special about the RealPlayer for Intel/Linux?
  3. How many RealPlayer for Intel-based Linux products are there now?
  4. Which formats can the RealPlayers decode?
  5. Are the codecs in the RealPlayers hardware accelerated and optimized?
  6. Can the RealPlayers play embedded content in all supported formats in a browser?
  7. How much does it cost to distribute RealPlayer?
  8. How much does it cost to get access to the RealPlayers for evaluation and testing?
  9. Will RealPlayers support multimedia services?


What is RealNetworks announcing?

Aug 19th RealNetworks announced the RealPlayer™ application that runs on most all Intel/Linux based products such as netbooks, nettops, notebooks and desktop PC’s. The RealPlayer for Intel based-Mobile Internet Devices (MID) is already available and shipping on products.

What is special about the RealPlayer for Intel/Linux?

It provides a one-stop-shop for OEMs, ODMs, and even OSVâs to easily license a standard media player that plays the most popular media formats. Prior to the introduction of the RealPlayer, each OEM would have to develop their own media player and license all the codecs themselves from many organizations. Real has removed that complexity.

How many RealPlayer for Intel-based Linux products are there now?

There is one RealPlayer for MID that supports the UI and touch screen and one for all the other products such as netbooks, nettops, notebooks and PCs. They have minor differences in features and support all the same codecs and formats.

Which formats can the RealPlayers decode?

RealAudio, RealVideo and Real Media Variable Bit Rate (.rmvb), Windows Media 9, H.264, H.263, MPEG4, VC-1, AAC, AAC+, Ogg, MJPEG and AMR.

Are the codecs in the RealPlayers hardware accelerated and optimized?

Devices that use the Intel Atom processor that includes the Poulsbo Chipset with Moblin based OS will have the added benefit of highly optimized performance and battery life when playing H.264, MPEG4 and VC-1 media content. When the product cannot use the hardware accelerated codecs, software codecs are substituted so the content can still be played.

Can the RealPlayers play embedded content in all supported formats in a browser?

Yes.

How much does it cost to distribute RealPlayer?

Far less than it would to develop and license all the IP to build and support your own media player. Please contact licensing@helixcommunity.org for details.

How much does it cost to get access to the RealPlayers for evaluation and testing?

Free. You must be an OEM, ODM, OSV or content service provider and sign a RealPlayer for IA Evaluation Agreement. Please contact licensing@helixcommunity.org for details.

Will RealPlayers support multimedia services?

Yes. Products that use these RealPlayers will be able to access premium content services such as SuperPass and Rhapsody. Additionally, any service provider can deliver digital media services to an Intel-based Linux product that includes a RealPlayer through a published API or a Internet browser.


This page was last modified 15:26, 19 August 2008.This page has been accessed 8,045 times.
 

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